Discover the fundamentals of creating 3D characters and environments applicable to a variety of media such as games, VFX for film and television, and virtual reality. Develop a foundation in 3D modelling and texturing and build fluency with industry-standard tools and techniques. Gain experience with aestetic issues of look, style, and critical judgement in visual art.
Prerequisite: 45 ch of university courses or permission of the instructor.